How do i make it so that my players spawn as random characters each time they play? I've looked everywhere but can't find an answer.
COMMUNITY QUESTION
Spawning as random character?
1 answer
You could use a morph function, like the one below, and morph them into a random character.
function MorphPlayer(Player, Morph)
Player:ClearCharacterAppearance()
local CurrentCharacter = Player.Character
local CurrentHumanoid = CurrentCharacter:WaitForChild('Humanoid')
local OriginalCFrame = CurrentCharacter.HumanoidRootPart.CFrame
local CharacterMorph = Morph:Clone()
CharacterMorph.Parent = workspace
CharacterMorph.Name = Player.Name
Player.Character = CharacterMorph
CurrentCharacter:Destroy()
CurrentCharacter = Player.Character
CurrentHumanoid = CurrentCharacter.Humanoid
repeat wait() until Player.Character == CharacterMorph
local CameraFixer = script.CameraFixerScript:Clone()
CameraFixer.Parent = Player.PlayerGui
CurrentCharacter.Animate.Disabled = true
wait(.1)
CurrentCharacter.Animate.Disabled = false
CurrentCharacter.HumanoidRootPart.CFrame = OriginalCFrame
end
Event for when players spawn: API:Class/Player/CharacterAdded
You can pick a random element of a folder (for picking the morph) by doing something like this:
local Morphs = game.ServerStorage:WaitForChild('Morphs'):GetChildren()
local RandomMorph = Morphs[math.random(#Morphs)]
1 comment
0
Oh and the CameraFixer part is because I ripped this from my own morph script.
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3 comments
????????????something like how fortnite does when you use have the default skins
this is not a request site did u even try doing it
i did try doing it, i'm not just requesting i legitimately attempted it it didnt work