Well, I've been scripting and I decided to script an AFK System... But there is one problem, it works, but only in play solo...

while wait(1) do
	if math.abs(lastTouch - tick()) > secondsUntilDetectAFK then
		afk.Value = true
		if not ff or not plr.Character:FindFirstChild("ForceField") then
		ff=Instance.new("ForceField", plr.Character)
	plr.Character.Humanoid.MaxHealth = math.huge

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That is part of the script, and it's broken (that is what it says)