(This is what I have so far, and I know that it is inaccurate.) How do I make the part (asd) float about behind my character?
local run = game:GetService("RunService")
local cam = game.Workspace.CurrentCamera
local player = game.Players.LocalPlayer
local character = player.Character
local CameraPart = game.Workspace.asd
if not character or not character.Parent then
character = player.CharacterAdded:wait()
end
while run.RenderStepped:wait() do
CameraPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector + Vector3.new(0,7,10)
cam.CameraSubject = CameraPart
--cam.CFrame = game.Workspace.asd.CFrame
cam.Focus = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
print(CameraPart.Position)
end

4 comments
Welds
Thanks but I don't know how to use it.
For starters, you want a BodyPosition parented to the part, probably
http://wiki.roblox.com/index.php?title=Weld --> There should be a script on it to weld parts togheter