I know the class reference guide states a "Model" doesn't have a rotation value in the properties. Does anyone know how to rotate it to a certain CFrame angle?
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How would you Rotate a model with a CFrame value?
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Models are not Parts, they are simply organizational structures. You have to set the CFrames of the Parts inside of a Model to be able to set the Model's Position and Rotation.
Here is a script of mine that will work for you. It should be self-explanatory, but comment on this and I'll clarify what you need.
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What if there are more models in that model?
That script will still work. It recursively compiles a table of all Part objects within the given model.
How would I call the function? I seem a bit confused on the variables listed.
Nvm.