I need help on making a weld change its C0 value while transitioning it so it moves smoothly, but I cant use CFrame:lerp() on C0. Please tell me if this is even possible, Here's the code:
mode.Changed:connect(function()
if mode.Value == true then
print('true')
weapon.Handle.Joint.Part1 = weapon.SwordHandle
weapon.Blade1.Joint.C0 = transblade1
weapon.Base.Joint.C0 = transbase
weapon.Lock1.Joint.C0 = translock1
weapon.Lock2.Joint.C0 = translock2
else
print('false')
weapon.Handle.Joint.Part1 = weapon.GunHandle
weapon.Blade1.Joint.C0 = baseblade1
weapon.Base.Joint.C0 = basebase
weapon.Lock1.Joint.C0 = baselock1
weapon.Lock2.Joint.C0 = baselock2
end
end)
transblade1, transbase, translock1, translock2, baseblade1, basebase, baselock1, and baselock2 are CFrame values
