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COMMUNITY QUESTION

How To Get CanCollide = False touching parts?

1 answer

local part = script.Parent
part.Touched:connect(function()
	local touching = part:GetTouchingParts()
	for _, Part in next, touching do
		print(Part.Name..' is touching '..part.Name..'!')
	end
end

(ONLY works when something touched the part)

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