I want to be able to get a table of all the parts that are touching a specific part, but the part is CanCollide false and the part(s) that are touching it are also CanCollide false. How would I get those parts?
COMMUNITY QUESTION
How To Get CanCollide = False touching parts?
1 answer
local part = script.Parent
part.Touched:connect(function()
local touching = part:GetTouchingParts()
for _, Part in next, touching do
print(Part.Name..' is touching '..part.Name..'!')
end
end
(ONLY works when something touched the part)
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1 comment
http://wiki.roblox.com/index.php?title=User:EgoMoose/Articles/GJK_collision_detection