I have a custom drag script, but whenever I click on the scroller in a scroll frame to scroll up, it also drags the whole GUI. Any way to detect this and not drag if the user clicks on the scroller?
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How do I detect if someone is scrolling in a scrolling frame?
1 answer
✓ Accepted answer
Store the ScrollFrames previous CanvasPosition in a Vector2 variable and compare it to it's current. If it's different from it then the player is scrolling.
--LocalScript
local prevPosition = Vector2.new()
local scrollFrame = script.Parent
prevPosition = scrollFrame.CanvasPosition
local runService = game:GetService("RunService")
function checkPos()
if (prevPosition-scrollFrame.CanvasPosition).magnitude > 0 then
--Do whatever
end
prevPosition = scrollFrame.CanvasPosition
end
runService:BindToRenderStep("checkPos",0,checkPos)
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