Yes, filtering enabled is off
- should add a blur and a GUI when a player joins, it only shows the gui but not the blur
game:GetService("Players").PlayerAdded:Connect(function(player)
local Blur = Instance.new("BlurEffect")
Blur.Parent = workspace.CurrentCamera
local ernie = player.PlayerGui:WaitForChild("Password")
ernie.Enabled = true
end)
- Should pop up a gui when touched the parent, again, filtering enabled is off
local Fire = game.ServerStorage:FindFirstChild("Fire")
script.Parent.Touched:Connect(function(hit)
local Player = game.Players:GetPlayerFromCharacter(hit.Parent) -- Returns the Player associated with the given character, or nil if the character is not controlled by a player.
if Player then
print(Player.Name)
local playercharacter = hit.Parent.Name
local player = game.Players:FindFirstChild(playercharacter)
local gui = player.PlayerGui.GetEssence
Fire:FireServer()
gui.Enabled = true
end
end)
Im currently testing, ill edit is something more appears.
Thanks anticipatedly, SuVee.

2 comments
Don't try to change client objects like camera or PlayerGui from the server.
Ummm What?