Roblox blocks PlayerDisconnecting for some reason which opens up an exploit in games which have a donate system. So is there a method which would basically be just like PlayerDisconnecting.
The current identity (2) cannot PlayerDisconnecting (lacking permission 3)
Is i load a module from my models would the security of the module be increased to allow this since you can use the bar to detect PlayerDisconnecting?

2 comments
I tried this it does not fire upon disconnecting they are 2 seperate events
What the heck are you talking about? They're the exact same thing! The only difference is their structure.