so the parts stick just fine to the character without orientation but cos of this it looks messed up

GIF WITHOUT ORIENTATION as you can see in the gif above, the orientation is messed up and looks weird

GIF WITH ORIENTATION in the gif above the parts simply fall off cos of the orientation

is there a way to fix this without anchoring them?

spawn(function()
			wait(0.6)
			for i,v in pairs(chr:GetChildren()) do
				if v:IsA("Part") or v:IsA("MeshPart") then
					parts = v:Clone()
					if not string.find(parts.Name, "HumanoidRootPart") then
					parts.CanCollide = false
					parts.Name = "effect"
					parts.Size =  parts.Size + Vector3.new(0.05,0.05,0.05)
					parts.Parent = chr
					parts.Transparency = 0.8
					parts.BrickColor = BrickColor.new("Med. yellowish orange")
					parts.Material = "Neon"
					parts.CFrame = v.CFrame
					parts.Orientation = v.Orientation
					chr.HumanoidRootPart.CFrame = cfr
					end
					end
				end
		end)

5 comments

0

Huh, what are you doing to make that happend, can you add a script?

0

added the script.

1

Instance.new("Weld")

0

you won't believe this but it actually helped me, made the script work, tyvm

1

No problem