so the parts stick just fine to the character without orientation but cos of this it looks messed up
GIF WITHOUT ORIENTATION as you can see in the gif above, the orientation is messed up and looks weird
GIF WITH ORIENTATION in the gif above the parts simply fall off cos of the orientation
is there a way to fix this without anchoring them?
spawn(function()
wait(0.6)
for i,v in pairs(chr:GetChildren()) do
if v:IsA("Part") or v:IsA("MeshPart") then
parts = v:Clone()
if not string.find(parts.Name, "HumanoidRootPart") then
parts.CanCollide = false
parts.Name = "effect"
parts.Size = parts.Size + Vector3.new(0.05,0.05,0.05)
parts.Parent = chr
parts.Transparency = 0.8
parts.BrickColor = BrickColor.new("Med. yellowish orange")
parts.Material = "Neon"
parts.CFrame = v.CFrame
parts.Orientation = v.Orientation
chr.HumanoidRootPart.CFrame = cfr
end
end
end
end)

5 comments
Huh, what are you doing to make that happend, can you add a script?
added the script.
Instance.new("Weld")
you won't believe this but it actually helped me, made the script work, tyvm
No problem