I'm currently having trouble with making this script that has the purpose of putting a model on top of the players head. I tried to do it but I got the error called "Badcast" can anyone tell me what that is and where it is in my code? Also if you can point out any other major flaws in the script it would be a huge help. I am new to scripting so apologies if it is obvious.
game.Players.PlayerAdded:Connect(function(Player)
if Player:GetRankInGroup(3617016) == 255 then
end
end)
local hit = game.ServerStorage.Pickelhaube
local g = game.ServerStorage.Pickelhaube:clone()
g.Parent = hit.Parent
local C = g:GetChildren()
for i=1, #C do
if C[i].className == "Part" or "Unionoperation" then
local W = Instance.new("Weld")
W.Part0 = g.Middle
W.Part1 = C[i]
local CJ = CFrame.new(g.Middle.Position)
local C0 = g.Middle.CFrame:inverse()*CJ
local C1 = C[i].CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = g.Middle
g.Middle.Transparency = 1
end
local Y = Instance.new("Weld")
Y.Part0 = hit.Parent.Head
Y.Part1 = g.Middle
Y.C0 = CFrame.new(0, 0, 0)
Y.Parent = Y.Part0
end
local h = g:GetChildren()
for i = 1, # h do
h[i].Anchored = false
h[i].CanCollide = false
end
