They are both activated by a once every 24 hours script that I have seen enable them. Both scripts are local.
wait (20)
script.Parent:TweenPosition(UDim2.new(.500,.200,.45,0),"In","Quad", 3)
while wait() do
if game.Workspace.YesOrNo.Value == 1 then
wait (3)
script.Parent:TweenPosition(UDim2.new(.500,.200,-1,0),"Out","Quad", 3)
wait(0.5)
end
end
2nd script:
local Raritytimes = { --How rare it is. How lower the value. Less chanse you can get it.
["Common"] = 7,
["Uncommon"] = 5,
["Rare"] = 3,
["Legendary"] = 1,
}
wait (22.1)
local CrateInude = false
local function opencrate(Chance)
if CrateInude == false then
CrateInude = true
local Itemss = {}
local frametimes = math.random(30,32)
local rewardbutton
for _,Item in pairs(game.ReplicatedStorage.Itemss:GetChildren()) do
local RarNumber = Raritytimes[Item.Rarity.Value] or 1
local Times = math.max(RarNumber+Chance)
for i = 1,Times do
table.insert(Itemss,Item)
end
end
math.randomseed(tick())
for i = 1,frametimes+5 do
local item = Itemss[math.random(#Itemss)]
local newframe = script.Parent.Unboxing.SampleItem:Clone()
newframe.Visible =true
newframe.Parent = script.Parent.Unboxing.inner
newframe.Icon.Image = item.Image.Value
newframe.ItemName.Text = item.Name
newframe.Position = UDim2.new(0,100*(i-1),0,0)
if i == frametimes then
rewardbutton = newframe
end
end
for num = 1,(rewardbutton.Position.X.Offset - (255+math.random(-40,40)))/15 do
for i,v in pairs(script.Parent.Unboxing.inner:GetChildren()) do
v.Position = UDim2.new(0,v.Position.X.Offset-15,0,0)
if v.Position.X.Offset <= -150 then
v:Destroy()
end
end
wait(0.01 * 1.05 ^ (num-105)/2)
script.Tick:Play()
end
end
game.Workspace.YesOrNo.Value = 1
game.Workspace.AlreadyGone.Value = 1
wait (0.1)
script.Tada:Play()
end
opencrate(0)
game.Players.PlayerAdded:connect(function(plr)
end)
local DataStore = game:GetService('DataStoreService'):GetDataStore('DailyRewards')
local TimePeriod = 86400
game.Players.PlayerAdded:connect(function(plr)
local currenttime = os.time()
local RecordedPreviousTime = DataStore:GetAsync(plr.userId)
if RecordedPreviousTime then
if type(RecordedPreviousTime) == 'number' then
local timeelapsed = currenttime - RecordedPreviousTime
print(timeelapsed)
if timeelapsed <= TimePeriod then
DataStore:SetAsync(plr.userId, os.time())
game.StarterGui.ScreenGui.Unboxing.LocalScript.Disabled = false
game.StarterGui.ScreenGui.LocalScript.Disabled = false
else
print("Not 24 Hours yet!")
end
end
end
end)
