Once again, sorry for my recently gained naive-ishness. However, if I am scripting a gui text box and want to make the text a certain size, how would I do that?
text.FontSize = 24
doesn't work. Also, do I need to program text color like this:
text.TextColor3 = Clolor3.new(242,251,255)
or is it different now? Note- 'text' is the name of the textbox, I have that settled. For extra info, here is the full program that I inserted into an exclamation mark-
local exclm = script.Parent
activated = false
function onPressed(hit)
check = hit.Parent:findFirstChild("Humanoid")
if check ~= nil then
if activated == false then
activated = true
local Q1 = Instance.new("ScreenGui")
Q1.Parent = game.StarterGui
local text = Instance.new("TextBox")
text.Parent = Q1
text.BackgroundTransparency = 1
text.MultiLine = true
text.Position = UDim2.new( 0, 200, 0, 200)
text.Size = UDim2.new( 0, 200, 0, 200)
text.Draggable = true
text.FontSize = 24
text.Text = "Welcome to my nightmare. You are now reading the Journal in which I record my findings."
text.TextScaled = true
text.TextStrokeColor3 = 134,0,6
text.TextColor3 = 242,251,255
text.TextWrapped = true
wait(6)
text.Text = "Journals like this will guide you through my nightmare."
wait(4)
text.Text = "This journal has valued content; the price of reading it..."
wait(4.5)
text.Text = "...Is to help me defeat the demon king."
wait(3)
text.Text = "You will travel through many worlds and stages, fighting many demons."
wait(4.5)
text.Text = "Be warned, this is a cruel nightmare. If you die, you lose everything but your expirience."
wait(6.2)
text.Text = "If you wake up, you may even forget what you've learned about the demons, as well as the death penalty."
wait(7)
text.Text = "A teleporter will appear on one of the hills behind you when you finish reading this."
wait(5.5)
text.Text = "Agh! I would write more, but a banshee has found me... Help m-...!"
wait(4)
text.Text = "*Scratches and spilled ink are on the paper*"
wait(4)
text.Text = "Go, now. I need your help. GO!"
wait(2)
text.Text = " "
activated = false
end
end
end
exclm.Touched:connect(onPressed)

2 comments
Fix the way you arranged it first, its hard to read. To make it easier, select all your code, then click the Code Block button.
done. sorry!