Hiya! I'm attempting to script a sinking ship simulator game using this script:
local OceanLiner = script.Parent
for i = 1,1,0 do
OceanLiner:SetPrimaryPartCFrame(OceanLiner:GetPrimaryPartCFrame() * CFrame.new(-i,-i,0) * CFrame.Angles(0,0,math.rad(0.5)))
wait (0.1)
end
And as you can see, I'm making it go down while going forwards, and I want it to go forwards a little slower than it goes down, but if I change it from for i = 1,1,0 do to for i = 0.9,1,0 do, the model doesn't move at all. What am I doing wrong?

2 comments
^Definitely the more effective option.
thank you!