So uhm, I'm having a big problemo and I was wondering how can I make the script only execute when the specific block is touched for example, if brick "center" from a Vehicle touches the brick that has the touchinterest line.
function onTouched(hit)
if debounce == false then
debounce = true
check = hit.Parent.Trucks1:FindFirstChild("Center") --this is where I get confused
print ("Found TruckCenter")
if check ~= nil then
