Is there any way to directly change values in cloned objects? As in the clone comes out with variations.
COMMUNITY QUESTION
How can I directly change values in cloned objects?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
Are the Cloned objects variables? for example local x = game.Workspace.Part:Clone()