:I'm making a part that I want to move at an absolute-constant speed until a bool value changes to false. I tried using Velocity but it didn't help at all, so I turned to BodyMover's. The problem is I'm not quite sure which ones I would use and how to use them, considering the fact there are so many. Which ones should I use for this scenario and how would I use them?

4 comments

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If you want to move a part at a constant speed, I would start out with BodyVelocity

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Make sure that the MaxForce Vector3 is high so that it can support the mass of the part

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Thanks, I'll try it

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It works out pretty well, but it takes a few seconds to "get started" before it reaches top speed. I want it to reach top speed instantly. I tried changing the "P" value but this didn't help matters, anything else I could try?