I made a button that makes a decal appear, BUT, I want it to have 6 different decal IDs. I was wanting to know how to do this. And it's by random on which decal is chosen.
function onClick()
game.Workspace.TS.PositionPart.Decal.Transparency = 0.9
wait(.5)
game.Workspace.TS.PositionPart.Decal.Transparency = 0.8
wait(.5)
game.Workspace.TS.PositionPart.Decal.Transparency = 0.7
wait(.5)
game.Workspace.TS.PositionPart.Decal.Transparency = 0.6
wait(.5)
game.Workspace.TS.PositionPart.Decal.Transparency = 0.5
wait(.5)
game.Workspace.TS.PositionPart.Decal.Transparency = 0.4
wait(.5)
game.Workspace.TS.PositionPart.Decal.Transparency = 0.3
wait(.5)
game.Workspace.TS.PositionPart.Decal.Transparency = 0.2
wait(.5)
game.Workspace.TS.PositionPart.Decal.Transparency = 0.1
wait(.5)
game.Workspace.TS.PositionPart.Decal.Transparency = 0
wait(10)
game.Workspace.TS.PositionPart.Decal.Transparency = 1
end
game.Workspace.TS.ButtonPart.ClickDetector.MouseClick:connect(onClick)
