I made a button that makes a decal appear, BUT, I want it to have 6 different decal IDs. I was wanting to know how to do this. And it's by random on which decal is chosen.

function onClick()
	game.Workspace.TS.PositionPart.Decal.Transparency = 0.9
	wait(.5)
	game.Workspace.TS.PositionPart.Decal.Transparency = 0.8
	wait(.5)
	game.Workspace.TS.PositionPart.Decal.Transparency = 0.7
	wait(.5)
	game.Workspace.TS.PositionPart.Decal.Transparency = 0.6
	wait(.5)
	game.Workspace.TS.PositionPart.Decal.Transparency = 0.5
	wait(.5)
	game.Workspace.TS.PositionPart.Decal.Transparency = 0.4
	wait(.5)
	game.Workspace.TS.PositionPart.Decal.Transparency = 0.3
	wait(.5)
	game.Workspace.TS.PositionPart.Decal.Transparency = 0.2
	wait(.5)
	game.Workspace.TS.PositionPart.Decal.Transparency = 0.1
	wait(.5)
	game.Workspace.TS.PositionPart.Decal.Transparency = 0
	wait(10)
	game.Workspace.TS.PositionPart.Decal.Transparency = 1
end

game.Workspace.TS.ButtonPart.ClickDetector.MouseClick:connect(onClick)