So I have this script its below
Maps = {"ZombieFacility"} -- can add as many maps as you want intermission = 15 -- intermission time gamewait = 60 -- each round length numofplayers = 1 -- How many players are required to start a round timebeforeround = 5 --Time before round starts
wait(5) function m(update) c = game.Players:GetChildren() for i=1, #c do c[i].PlayerGui.InformationGui.Frame.TextLabel.Text = "" .. update end end
while true do wait(1) if game.Players.NumPlayers >= numofplayers then
for i=1, intermission do
m("Intermssion: " .. intermission -i)
wait(1)
end
pl = game.Players:GetChildren()
for i=1, #pl do
pl[i].Playing.Value = true
end
rndum = math.random(#Maps)
cmap = Maps[rndum] -- This picks a random map
game.Lighting[cmap]:Clone().Parent = game.Workspace
m("Picking a map ...")
wait(2)
m("The chosen map is " .. cmap)
wait(2)
plpl = game.Players:GetChildren()
for i=1, #plpl do
if plpl[i].Playing.Value == true then
cspawn = game.Workspace[cmap].Spawns.Spawn
plpl[i].Character.Torso.CFrame = CFrame.new(cspawn.Position)
Its really long and theres more that I didnt put on but right here on the bottom it says cant find Torso in Model, I have no idea why can someone help me?

1 comment
And now Roblox Studio keeps crashing why?