Information Below I have these these two timer GUIs, now working, but my problem is, is that the time is different for every player. I am trying to make the time global, and stay the same for every player throughout the server. In example:
time = 30
for i = 1, 30 do
wait(1)
time = time - 1
script.Parent.Text = tostring(time)
end
script.Parent.Text = "Commencing Purge."
--[[ It used to have local before the time, so I removed that, but it is still different for every player. How do I make it the same time server-wide
]]--
Thanks!
EDIT: That was confusing, basically, Every time a player dies, or joins the game, the time starts over on whichever GUI is active, what I am having trouble with, is the time staying the same throughout player death and joining, basically, The same time for the whole server. Thanks again!

6 comments
I have two GUIs though. Think of it like this. What I am trying to do is: I start out with One GUI disabled, Ill call it PT, and anothener GUI that starts out enabled called WT. WT is enabled, so it runs for 30 seconds, then it disables, and then PT ables. PT lasts for 45 seconds, then disables, and WT is enabled again. So how would I make two different values for two different clocks, and how wo
Can you make the model so I can look at it correctly and make it work for you? It will be easier to do it that way.
Sure! Thanks! One second.
Okay, provide me with the link of the model when you made it a model.
Here it is. http://www.roblox.com/For-Lomo-Thanks-item?id=159084819
Go here: http://www.roblox.com/lomo0987s-Place-Number-51-place?id=38406828