I know you have to do something like check if the damage thing kills the player but I don't get it can someone please give me example script that will help thank you
so on the part where it says
hum:TakeDamage(Damage)
i put
if hum.Health - Damage <= 0 then
hum:TakeDamage(Damage)
game.Players.LocalPlayer.leaderstats.Points.Value =
game.Players.LocalPlayer.leaderstats.Points.Value + 100
end
pls tell me for some reason it not work can you tell me how the right way is

2 comments
create a creatortag and if the humanoid.Health == 0 then it finds the value of the creatortag (a player name) and awards that player
swords use creatortags