Code:
game.Players.ChildAdded:connect(function(newchild)
newchild.Character.CharacterAppearance = game.Workspace.C1
end)
How do I make a script that changes the characters appearance to a model? So say I insert a NPC(or create one). How would I be able to make a character's appearance be the model? (Note: I want to make the character bigger, so how'd I do it without changing properties like body color,accessories, etc)
