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✓ ANSWER ACCEPTED

How do I let NPCs walk through other NPCs?

I have been searching everywhere for something like this.

I know you can do this for players, but how do you make it work for NPC's?

(Sorry if this seems like a request.)

1 answer

✓ Accepted answer

The optimal way to control collisions between groups now is Collision Groups. The only difference for making the same group not collide with itself is you want something like this:

PhysicsService:CollisionGroupSetCollidable(npcgroup, npcgroup, false)

2 comments

0

O wow, thanks lol. I didnt even know about this feature.

0

Unless you check the DevForum its hard to learn these things are added. They sometimes make a blog post and sometimes don't.

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