So I have this localscript that opens a shop in the player's screen but when i run a test with 2 players both players got the shop gui when only one player touched the shop opener. Its a local script so I don't see why both players are getting the gui. Here is the script:
Players = game:GetService("Players")
LocalPlayer = Players.LocalPlayer
PlayerGui = LocalPlayer.PlayerGui
Detector = game.Workspace.ShopDetector
RS = game:GetService("ReplicatedStorage")
ShopOpen = false
Detector.Touched:Connect(function()
if ShopOpen == false then
RS.Shop:Clone().Parent = game.Players.LocalPlayer.PlayerGui
ShopOpen=true
end
end)
PlayerGui.ChildRemoved:Connect(function()
ShopOpen = false
end)
I thought localscripts only run for the individual client... I'm really confused and questioning what localscript really is. Help is greatly appreciated.

1 comment
Make sure FE is enabled.