i have a problem where a tool i made is not working when you play like a normal user, it only works in Roblox studio
--This script is a normal script --the parent is a tool witch has a child called Handle --tools parent is inside starterPack
-- script made by trommestian03 with help from youtube
while game.Players.LocalPlayer == nil do
game.Players:GetPropertyChangedSignal('LocalPlayer'):wait()
end
local player = game.Players.LocalPlayer --getting player
print(player.name)
local mouse = player:GetMouse() --getting mouse
local mtarget --getting mouse target
local down
local holding = script.Parent.holding
local sb --selectionBox
local dummyblock --dummblock test
local ready = false --setting debounce
local tool = script.Parent --getting tool
tool.Activated:connect(function()
ready = true
print("hello")
end)
tool.Unequipped:connect(function()
ready = false
end)
function clickObj()
if mouse.Target ~= nil and mouse.Target.Name ~= "Baseplate" then -- moving and spawning a selectionBox
if ready then
mtarget = mouse.Target
print(mtarget)
mtarget.Anchored = true
mouse.TargetFilter = mtarget
print(mouse.TargetFilter)
down = true
holding.Value = true
local selectionBox = Instance.new("SelectionBox")
selectionBox.Adornee = mtarget
selectionBox.Color3 = Color3.new(1,0,0)
selectionBox.Parent = mtarget
sb = selectionBox
end
end
end
mouse.Button1Down:connect(clickObj) -- testing for mouse butto press
function mouseMove() -- making block follow the mouse
if down and mtarget then
local posX,posY,posZ = mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z
--dummyblock.Position = Vector3.new(posX,posY,posZ)
local fposX = math.floor(posX)
local fposY = math.floor(posY)
local fposZ = math.floor(posZ)
mtarget.Position = Vector3.new(fposX,fposY,fposZ)
end
end
mouse.Move:connect(mouseMove)

1 comment
Can you set the script again?