:What I'm trying to do is when a player joins I want the player's character to be copied (without all the scripts and animations that connect it to the player), I just want it to get a basic rig that looks like the player. After this I want it to delete the player's character so it doesn't have a character, and the camera will be looking somewhere else. I've gotten the camera part out of the way, but how would I get a rig that looks like the player and delete the player's actual character afterward? Is there some special kind of code I need to use?
COMMUNITY QUESTION
How would I copy a player's player model without them being able to control it?
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If you clone it it won't be controlable by the player
That's what I'm going for :/
I don't want there to be any controllable rigs in the game
I figured out how to do it anyways, thanks for your time :P
Isnt there easier ways to work around what your doing? Like make the humamoid's platform stand be true? Or just deleting all the scripts via a script, then making the platform stand true?