When I am near of a (shop assistant) NPC in my game If i have a weapon in my hand NPC to do a animation like hands up (I have already one animation) and if I don t have a weapon in my hand to can to buy from the shop And to can to rob just once per day if you stolled the shop at clock 14:30 to can to rob again tomorrow at 14:30 scripts:Money Giver
local debounce = false local playerfound = false
function CreateRegion3FromPart(Part) return Region3.new(Part.Position- (Part.Size/2) ,Part.Position+ (Part.Size/2)) end
function GetPlayersInPart(part) local region = CreateRegion3FromPart(part) local partsInRegion = workspace:FindPartsInRegion3(region,nil,math.huge) local players = { }
for i,Part in pairs(partsInRegion) do
local player = game.Players:GetPlayerFromCharacter(Part.Parent)
if player then
for i, v in pairs(players) do
if players[i].Name == player.Name then
playerfound = true
end
end
if playerfound == false then
table.insert(players,player)
end
playerfound = false
end
end
for i, v in pairs(players) do
if players[i].Robbing.Value == false then
game.ReplicatedStorage.ShowRobberyGUI:FireClient(players[i])
end
players[i].Robbing.Value = true
if players[i].CashCollected.Value < 3000 then
players[i].CashCollected.Value = players[i].CashCollected.Value + 50
end
end return players end while wait(0.5) do GetPlayersInPart(game.Workspace.Detector) end
(LocalScript) is in RobberyGui is in StarterGui
game.ReplicatedStorage.ShowRobberyGUI.OnClientEvent:Connect(function() script.Parent.Frame.Visible = true end) game.ReplicatedStorage.HideRobberyGUI.OnClientEvent:Connect(function() script.Parent.Frame.Visible = false end)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ *(Local Script)is in CashCollected is in Frame is in RobberyGui in StarterGui +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
player = game.Players.LocalPlayer
script.Parent.Text = "$".. player:WaitForChild("CashCollected").Value
player:WaitForChild("CashCollected").Changed:Connect(function() script.Parent.Text = "$".. player:WaitForChild("CashCollected").Value end)
(Script) is in DoorDetector is in Workspace***
local debounce = false
script.Parent.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then player = game.Players:GetPlayerFromCharacter(hit.Parent) if player.Robbing.Value == true then game.ReplicatedStorage.HideRobberyGUI:FireClient(player) player.leaderstats.Money.Value = player.leaderstats.Money.Value + player.CashCollected.Value player.CashCollected.Value = 0 player.Robbing.Value = false end end end)
(In ReplicatedStorage are 2 RemoteEvents) HideRobberyGUI and ShowRobberyGUI
Detector is a part in workspace*

7 comments
i think what you need to do is delete everything and start from scratch
You already asked this question and scriptinghelpers wants you to delete your old one if it isn't answered within 5 days (if you want to ask it again) https://scriptinghelpers.org/questions/57297/how-to-rob-once-per-day-when-i-am-near-of-the-npc
3 days*
easy,
if Day == NextDay then CanRob = true endthen after robbing set CanRob to false
put the whole script in the code block lmao
so messyy