local sounds = game.SoundService while true do wait(10) Sounds = math.random(1,5) if Sounds == 1 then sounds.Laugh:Play() elseif Sounds == 2 then sounds.Laugh2:Play() elseif Sounds == 3 then sounds.Laugh3:Play() elseif Sounds == 4 then sounds.Seek:Play() elseif Sounds == 5 then sounds.ISeeYou:Play() end end
Help me please this works in studio but not in game
Server Script Service: A semantic, organized place to put your server-sided game logic, which does not interfere with the world. Scripts will run inside this service, and will not replicate to game clients, allowing for secure storage of your scripts.