I've tried to make this script work.
local o = game.Players.LocalPlayer.Data.Num
local ow = game.Players.LocalPlayer.Data.Num.Value
o.Changed:Connect(function()
if ow == 1 then
script.Parent.Text = 'one'
elseif ow == 2 then
script.Parent.Text = 'two'
elseif ow == 3 then
script.Parent.Text = 'three'
end
end)
On player entry, IntValues are copied into the player, and I don't get why this script doesn't respond to their changes.
Please help.

1 comment
tell me if it doesn't work