Is it
function ConnectOnDeath()
I'm stuck in writing the code I'm doing. It makes a number in the GUI go down when you die.
Is it
function ConnectOnDeath()
I'm stuck in writing the code I'm doing. It makes a number in the GUI go down when you die.
This should help. You need to indicate what ConnectOnDeath() is.
local player = game.Players.LocalPlayer
function ConnectOnDeath()
--Rest of Script
if player.Character.Humanoid.Health == 0 then
ConnectOnDeath()
end
Here you go. Because your question wasn't very detailed this is the best i could get out of it.
This event triggers when a player dies.
game:GetService('Players').PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
character:WaitForChild("Humanoid").Died:connect(function()
print(player.Name .. " has died!")
end)
end)
end)
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