Hello I have a problem with my roundscript It is a really big script so I will show you a piece of it Btw when I set players to 1 (not 2) it works (In roblox studio) But when I set players to 2 it won't work.
status.Value = "Be The Last Standing!"
if status.Value then
game.Workspace.Sound:Stop()
end
wait(4)
for i = 196,0,-1 do -- You can adjust the #196 to how long you want the round to last.
if i == 0 then
status.Value = "Time is up!"
wait(3)
break
end
wait(1)
if #_G.gameplayers == 1 then
for i, v in pairs(_G.gameplayers) do
if v ~= nil then
status.Value = v.." Won The Game!"
game.Players[v].leaderstats.Cash.Value = game.Players[v].leaderstats.Cash.Value + 15 -- The #15 will be how much credit or cash is awarded to the player if there was only one player teleported.
break
end
end
break
else
status.Value = i.."..Seconds Remaining!"
end
end
for i, player in ipairs(game.Players:GetPlayers()) do
if player.Character then
local hum = player.Character:FindFirstChild('Humanoid')
if hum then
hum.Health = 0
end
end
end
mapstorage:ClearAllChildren()
wait(5)
end
I used this script so they would teleport to the lobby ~~~~~~~~~~~~~~~~~ for i, player in ipairs(game.Players:GetPlayers()) do if player.Character then local hum = player.Character:FindFirstChild('Humanoid') if hum then hum.Health = 0 end end end
Every thing in the script works except that they will return to the lobby. Any solutions?

1 comment
Didn't work :(