local roundtime = 6 * 60
local funct = game:GetService("ReplicatedStorage"):FindFirstChild("Functions")
local Players = game:GetService("Players"):GetChildren()
--[CopSelection]--
funct.isaCop.OnServerInvoke = function(player)
for i = 1, 2 do --Choose 2 players
CopsChosen = math.random(#Players)
print(CopsChosen)
wait(roundtime)
table.remove(Players, CopsChosen)
end
end
Help please?

1 comment
it didn't work.:/