I'm having trouble rotating my character with the R15 rig.
Currently I'm using this:
player.Character.HumanoidRootPart.CFrame = CFrame.new(player.Character.HumanoidRootPart.Position,
Vector3.new(
targetpos.X,
player.Character.HumanoidRootPart.Position.Y,
targetpos.Z
)
)
But the position spazzes out. (Rotates me fine, just decides that my character needs to have a seizure) https://gyazo.com/9886d74da46593280e5a740beca6c44c for a demo.

2 comments
It's because you set the position too, you should only change the rotation
Orientation kills me and CFrame.Angles doesn't rotate me at all.