I'm having trouble rotating my character with the R15 rig.
Currently I'm using this:
player.Character.HumanoidRootPart.CFrame = CFrame.new(player.Character.HumanoidRootPart.Position, Vector3.new( targetpos.X, player.Character.HumanoidRootPart.Position.Y, targetpos.Z ) )
But the position spazzes out. (Rotates me fine, just decides that my character needs to have a seizure) https://gyazo.com/9886d74da46593280e5a740beca6c44c for a demo.