I've connected the player camera to a part that it would focus on, but the only problem is the camera is able to phase through all walls of any thickness, is there a way to prevent this or do I need to add anything extra to my camera script?

7 comments

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What is the cameras CameraMode? If it's Scriptable then it will go through walls.

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I have the same problem , in my case CameraMode is custom but still sees through walls

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I've tried every different camera mode, attach, follow, track, etc. It is currently under attach.

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I have the same problem, no one can seem to help though

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Do you have "Invisicam" on instead of "Zoom"?

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If the camera is connected to a part, it will be able to see through walls However, if it's connected to the humanoid, it won't.

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Is there any way to prevent that?