So lets say it was time 00:0000 (24), how could I make a script activate? Eg; Nightlights
-- This code is completely from the wiki linked above lightPart = game.Workspace.LightPart minutesAfterMidnight = 0 while true do minutesAfterMidnight = minutesAfterMidnight + 10 game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight) wait(0.1) if game.Lighting:GetMinutesAfterMidnight() == 6 * 60 then -- checks for 6AM lightPart.Material = Enum.Material.Plastic lightPart.PointLight.Enabled = false end if game.Lighting:GetMinutesAfterMidnight() == 18 * 60 then -- checks for 6PM lightPart.Material = Enum.Material.Neon lightPart.PointLight.Enabled = true end end