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COMMUNITY QUESTION

How to force a character to move & Fling it?

Basically, i want to force the player to move forward, Without him pressing the FORWARD key, And make him "jump".

With "jump" i reffer that the character gets a little fling on air, just like double jumps.

Sorry for not giving too much info, but i dont know about moving characters.

4 comments

0

First, its not easy to get here a ready script for you. Second what do you mean force him? Like a cutscene?

0

With forcing him, i mean, That you're moving forward WITHOUT wanting to, Instead, getting FORCED by a script to go forward, So yea, like a cutscene, But i want for a "Double Boost" section, to go forward no matter what.

0

So like the 2018 Easter Egg game where you can double jump and press shift to dive?

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So like the 2018 Easter Egg game where you can double jump and press shift to dive?

1 answer

Since you are inexperienced scripter I will give you the start.

for _, child in pairs(game.Workspace:GetDescendants()) do -- This gets the characters
    child.Parent = nil -- Makes it go forward and jump 
end

1 comment

0

This is totally NOT what i wanted, I wanted that the character moved FORWARD, while you still have control of it, What this does is to make the character lose his parent, Making it uncontrollable, With the camera stopping working, and the player cant be controlled, What i wanted is the player to go FORWARD while you still have control of it.

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