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# ¿Is there a way to clone and set the position of a MODEL?

Hi, so i´m just starting to code with LUA and Roblox and I am making a racing game in which the player will select in the beginning from a GUI which car they want to ride (yellow, red, blue, etc), but in this specific script I just want to do the test with the yellow one.

The problem that I have is that many players can select the same type of car, so I have the cars hidden beneath the map and I just need to clone them to an specific position depending on the players choice.

My question is if it is possible to set the position of a model or how can I clone a model but move it to a different position instead of the starter position itself.

local yellowCar = game.Workspace.yellowCarTest
local seat = yellowCar.VehicleSeat

--This function is to clone the Yellow Car
local function cloneYellow()
local copyYellow = yellowCar:Clone()

copyYellow:MakeJoints()
copyYellow.Parent = game.Workspace
copyYellow:MakeJoints()

copyYellow.Position = Vector3.new(217.669, 59.275, -334.282)
end

--This functions is to close the GUI that will appear to the player
local function closeWindow()
local window = script.Parent.Parent.Parent.Parent.Parent.SelectCar
window:Destroy()
end

--This function will be active when the car button is pressed
script.Parent.MouseButton1Click:connect(function()
cloneYellow()
closeWindow()
--wait(1)

--Move the player to the car's seat
game.Players.LocalPlayer.Character.UpperTorso.CFrame = CFrame.new(seat.Position)
end)



If you need additional info just let me know, thank you!

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Models don't have positions User#19524 170 — 2y

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uhTeddy 101
2 years ago

The one way you could do it is by adding a PrimaryPart in it. Once you do that cloning the model and positioning will be easy

just use :SetPrimaryPartCFrame()

When I do this I add parts the same size as my primary and add them were I want to position it and set the CFrame to that parts Position.

local model = game:GetService("Lighting"):WaitForChild("Model"):Clone()

model.Parent = workspace
model:SetPrimaryPartCFrame()

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why are you using lighting as a storage space ?? User#19524 170 — 2y
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Its just an example. uhTeddy 101 — 2y
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And you couldn't use ServerStorage or replicatedstorage ? User#19524 170 — 2y
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no uhTeddy 101 — 2y