I'm not that advanced at scripting, so I would like some help with this task.
Thank you for helping.
I'm not that advanced at scripting, so I would like some help with this task.
Thank you for helping.
Basically use this script put it in the sound
script.Parent:Play()
Then simply select in Properties "Looped"
Eh try this, didn't test it.
game.Players:PlayerAdded(function(plr)
local var = game.Workspace.Sound:Clone()
var.Parent = plr
plr.Sound:Play()
Sound.Looped = true
end)
Remember to Insert the Sound with correct SoundID into the workspace, not in the script.
and the asset and the id and click prperty see it say loop on the botttom click it that what i did
property
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I put the script in.. I looped the audio.. it didn't play. I put the asset ID in as well.. any help?