As far as I know using blur effect inside camera and trying to activate it via script wont work. Script- Game staff: Lightning (blur). LocalScript- Player staff: Camera. If I try to activate blur inside camera with script it will work only in studio but not in online game. LocalScript wont work in both. Is there a possible way to turn blur effect only for ONE player via a script? Is so how could I do it? I tried to use lightning but it would just show it for everyone.
You can use it in lighting.
--RemoteEvent LocalScript RemoteEvent.OnClientEvent:Connect(function() game:GetService("Lighting").Blur.Enabled = true end)
-- Server RemoteEvent:FireClient(player) -- Get the player