You can pause the game, technically.
If you want to, you'll have to rewrite all of your code in your game with an if statement determining whether or not the game is paused.
So, to do this, you would write this following piece of code and slip it into whatever needs to be paused.
if workspace.Paused.Value ~= true then
end
To actually pause the game, you'll want to create a textbutton, or image button, whichever one you prefer. After that, you'll want to create a remote event and then a server script, that flips the value in workspace on whenever the aforementioned event is fired.
I can create an example place of this if you'd like to work off of something. :)
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I might edit this for a few reasons...for most of the professionals to understand what I am trying to go for. Instead of a poor man begging for help.