script.Parent.Touched:connect(function(part)
if part.Parent:IsA("Tool") and game.Players:FindFirstChild(part.Parent.Parent.Name) then
if game.StarterPack.Shovle = true then
local plr = game.Players:findFirstChild(part.Parent.Parent.Name)
wait(1)
plr.leaderstats.Sand.Value = plr.leaderstats.Sand.Value + 1000
script.Parent:Destroy()
end
end)
Trying it to check that the player has a shovel equipted so it gives them 1000 sand. I can't seem to get it to work

1 comment
It appears you misspelled shovel, maybe see if it works if you correct that?