So I'm working on learning the scoreboard system. I'm at the point where I have built a function that creates a leaderstats model and a score intvalue. The problem is this: currently the code is being triggered when the game starts and what I'd rather do is have it be called when a player joins the game. So How do I call a function when a player joins the game?
COMMUNITY QUESTION
How Do I call a Function based on when A player joins the game?
1 answer
like
game.Players.PlayerAdded:Connect(function(player)
local ls = Instance.new("Folder",player)
ls.Name = "leaderstats"
local v1= Instance.new("IntValue",ls)
v1.Name = "yourvalue1"
local v2= Instance.new("IntValue",ls)
v2.Name = "yourvalue2"
player.CharacterAdded:Connect(function(char) -- This just sets the value
player.yourvalue1.Value = 1234
player.yourvalue2.Value = 12345
end)
end)
?
2 comments
0
YES!! from what I can see that will be excatly what I need thanks!
0
:P
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1 comment
Use game.Players.PlayerAdded:Connect()