Hi, i'm looking at making a car football game for me and my friends. However I can't seem to change the weight of the ball, so the gameplay is pretty slow.
I've tried BodyForce and editing the Custom Physical Properties but neither seem to do anything, however i'm new and could be doing it wrong.
Currently it feels like i'm driving into a large bowling ball. I'd like the ball to party lift from the ground if hit with enough speed, and just feel lighter overall when drive in to.
It would be great if a Roblox Studio pro could get back to me.

5 comments
I think weight is size * density.
You'll need scripts to make it lift from the ground.
The script should detect the speed annd if there is enough speed than it will start rising, if there is not enough speed for flying than it will fll back to the ground.
Joe, do you even know how to script at all?
Seems like you are remaking rocket league.