Ok so i want to know how i can make the fake arms have the same clothes as your characters arm.
script:
script.Parent.Equipped:connect(function()
local lp = game.Players.LocalPlayer
local p = lp.Character
p:WaitForChild("Body Colors")
larm = p['LeftLowerArm']
rarm = p['RightLowerArm']
l = Instance.new("Part",workspace.CurrentCamera)
l.FormFactor = "Custom"
l.BrickColor = p['Body Colors'].LeftArmColor
l.Material = "SmoothPlastic"
l.CanCollide = false
r = Instance.new("Part",workspace.CurrentCamera)
r.FormFactor = "Custom"
r.BrickColor = p['Body Colors'].RightArmColor
r.Material = "SmoothPlastic"
r.CanCollide = false
script.Parent.left.Value = l
script.Parent.right.Value = r
l.Size = Vector3.new(0.89, 1.94, 0.91)
l.CFrame = larm.CFrame
r.Size = Vector3.new(0.89, 1.94, 0.91)
r.CFrame = rarm.CFrame
local lw = Instance.new("Weld",l)
lw.Part0 = l
lw.Part1 = p['LeftLowerArm']
local rw = Instance.new("Weld",r)
rw.Part0 = r
rw.Part1 = p['RightLowerArm']
r.Name = (lp.Name.."'s extra right arm")
l.Name = (lp.Name.."'s extra left arm")
while wait() do
l.BrickColor = p['Body Colors'].LeftArmColor
r.BrickColor = p['Body Colors'].RightArmColor
end
script.Parent.MouseButton1Down:connect(function()
if l.Transparency == 1 then
l.Transparency = 0
r.Transparency = 0
elseif l.Transparency == 0 then
l.Transparency = 1
r.Transparency = 1
else
print("ERROR")
l.Transparency = 0
r.Transparency = 0
end
end)
p.Humanoid.Died:connect(function()
larm.Transparency = 0
rarm.Transparency = 0
l:Destroy()
r:Destroy()
end)
end)
script.Parent.Unequipped:connect(function()
larm.Transparency = 0
rarm.Transparency = 0
l:Destroy()
r:Destroy()
end)

1 comment
Well, it's actually pretty complicated. Shirts work because the arms are in a model with a humanoid, and everything is in the correct order. Maybe try cloning the whole character and making everything but the arm transparent?