I have this script that works perfect but it isn't looping. It's supposed to loop from line 2, instead, it starts at 12? I know it works to line 149, can anyone help?
local mini = 2
while true do
for i = 15,1,-1 do
game.Workspace.Settings.Message.Value = "A new round will start in "..i.." seconds" -- Count down
wait(1)
end
wait(0.01)
if game.Players.NumPlayers < mini then -- If it is 1 player then
game.Workspace.Settings.Message.Value = mini - game.Players.NumPlayers.. " more player need to join." -- Say that we need 1 more player
wait(5)
else
for i,v in pairs(game.Players:GetChildren()) do -- Get all players
-- Clone Map
v.PlayerGui.MainGui.RunnerLoader.Visible = true
v.Character.Torso.CFrame = CFrame.new(184, 3, -90) -- Teleport the players to the map
v.TeamColor = game.Teams.Runner.TeamColor
v.PlayerGui.MainGui.Values.Died.Value = false
local Players = game:GetService'Players'
local Playing = Players:GetPlayers()
local Murder = Playing[math.random(#Playing)]
Murder.TeamColor = game.Teams.Catcher.TeamColor
Murder.Character.Torso.CFrame = CFrame.new(274, 3, -255)
wait(2)
game.Workspace.Settings.Message.Value = Murder.Name.." is the catcher, run NOW!"
v.PlayerGui.MainGui.RunnerLoader.Visible = false
Murder.PlayerGui.MainGui.MurderLoader.Visible = true
Murder.Character.Torso.NameTag.TextLabel.TextColor3 = Color3.fromRGB(255,0,0)
wait(5)
game.Workspace.Settings.Message.Value = "The catcher will start to hunt you in 5 seconds"
wait(1)
game.Workspace.Settings.Message.Value = "The catcher will start to hunt you in 4 seconds"
wait(1)
game.Workspace.Settings.Message.Value = "The catcher will start to hunt you in 3 seconds"
wait(1)
game.Workspace.Settings.Message.Value = "The catcher will start to hunt you in 2 seconds"
wait(1)
game.Workspace.Settings.Message.Value = "The catcher will start to hunt you in 1 second"
Murder.PlayerGui.MainGui.MurderLoader.Visible = false
game.Workspace.Settings.Message.Value = "The current game has 50 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 49 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 48 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 47 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 46 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 45 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 44 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 43 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 42 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 41 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 40 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 39 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 38 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 37 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 36 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 35 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 34 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 33 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 32 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 31 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 30 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 29 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 28 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 27 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 26 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 25 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 24 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 23 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 22 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 21 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 20 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 19 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 18 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 17 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 16 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 15 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 14 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 13 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 12 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 11 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 10 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 9 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 8 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 7 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 6 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 5 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 4 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 3 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 2 seconds remaining"
wait(1)
game.Workspace.Settings.Message.Value = "The current game has 1 second remaining"
wait(1)
local text
local PlayersSurvived = {}
if v.PlayerGui.MainGui.Values.Died.Value == false then
table.insert(PlayersSurvived, v.Name)
end
v.PlayerGui.MainGui.Values.Died.Value = true
v.Character.Torso.CFrame = CFrame.new(4, 104, -5)
v.TeamColor = game.Teams.Spectator.TeamColor
Murder.Character.Torso.NameTag.TextLabel.TextColor3 = Color3.fromRGB(255,255,255)
text = table.concat(PlayersSurvived, ", ") .. " did survive!"
game.Workspace.Settings.Message.Value = text
wait(5)
end
end
end

2 comments
You used the for loop at the start, but at the end you just copy paste ;(
Good lord....