For example, like in "TMM" when you die you make a dying sound. Can someone please tell me the script?
✓ ANSWER ACCEPTED
How would you make a player make a dying noise once they have been killed?
1 answer
✓ Accepted answer
game:GetService('Players').PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
character:WaitForChild("Humanoid").Died:connect(function()
--PLAY SOUND HERE
end)
end)
end)
Something like this. Use the .Died event
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3 comments
Thanks, but where would i put it?
In workspace.
ok thanks