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✓ ANSWER ACCEPTED

How do I make an undroppable hat?

Sort of like an undroppable gear.

3 answers

✓ Accepted answer

You can take the Handle out of the hat, and then weld it on to your head I guess.

This is a lazy method, it just return the hat to character, so its placed back. (place the script in the character)

script.Parent.ChildRemoved:connect(function(child) -- triggered when a child is removed
	if child:IsA("Hat") then -- check if it's a hat
		wait() -- a little wait to prevent errors
		child.Parent = script.Parent -- return it to the character
	end
end)

The problem is that the hat still jumps forward and other person can catch it. I tried to weld it to the head, but still the same.

Just change your heads mesh to the specified id that you want =D hope this helped!

1 comment

0

um...I don't think he wanted to do that.

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