I'm trying to limit how far a player can look in certain directions, those being strait up and strait down. How can I limit that?
COMMUNITY QUESTION
How can I limit how high or how low a players camera can point in first person?
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Perhaps a function binded to RenderStep that constantly re-adjusts the player's camera whenever they try to look further than what they're allowed to? Posting this as a comment since I'm not sure.
Im pretty sure I would have to create a custom camera and move it via CFrame but Im not sure on exactly how to do that
This might prove usefull: http://wiki.roblox.com/index.php?title=Custom_Camera_Control