plr=game.Players.LocalPlayer
mouse=plr:GetMouse()
local sp=script.Parent
local damage = 23
function shoot()
local shot = Instance.new("Part")
shot.Name"Bullet"
shot.Anchored=true
shot.CanCollide=true
shot.Parent=game.Workspace
shot.Shape="Ball"
shot.Size=Vector3.new(2, 2, 2)
shot.TopSurface="Smooth"
shot.BottomSurface="Smooth"
sp.Touched:connect(function(hit)
local hit = hit.Parent
if plr:onTouched(bullet) then
plr:findFirstChild(hit.Parent, "Humanoid")
plr.Huamnoid.Health:TakeDamage(damage)
else
plr.findFirstChild("Head")
if bullet:onTouched(Head) then
plr.Huamnoid.Health=0
end
end
end)
sp.onClicked:connect(function(MouseButton1Click)
if mouse then
shoot()
shoot()
shoot()
shoot()
end
end)
end
I got stuck on if mouse then. Any help?
